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portada Math(S) Fix, The: An Education Blueprint of the ai Age: An Education Blueprint for the ai age
Type
Physical Book
Year
2020
Language
English
Pages
320
Format
Paperback
ISBN13
9781579550363

Math(S) Fix, The: An Education Blueprint of the ai Age: An Education Blueprint for the ai age

Conrad Wolfram (Author) · Wolfram Media Inc · Paperback

Math(S) Fix, The: An Education Blueprint of the ai Age: An Education Blueprint for the ai age - Conrad Wolfram

New Book Imported to South Africa
Delivery: 01 Sep - 10 Sep Shipping: 9 to 11 business days.
R 339
R 339

Synopsis "Math(S) Fix, The: An Education Blueprint of the ai Age: An Education Blueprint for the ai age "

Winner, Education–Independent Press Award 2021Why are we all taught maths for years of our lives? Does it really empower everyone? Or fail most and disenfranchise many? Is it crucial for the AI age or an obsolete rite of passage? The Math(s) Fix: An Education Blueprint for the AI Age is a groundbreaking book that exposes why maths education is in crisis worldwide and how the only fix is a fundamentally new mainstream subject. It argues that today's maths education is not working to elevate society with modern computation, data science and AI. Instead, students are subjugated to compete with what computers do best, and lose. This is the only book to explain why being bad at maths may be as much the subject s fault as the learners: how a stuck educational ecosystem has students, parents, teachers, schools, employers and policymakers running in the wrong direction to catch up with real-world requirements. But it goes further too for the first time setting out a completely alternative vision for a core computational school subject to fix the problem and seed more general reformation of education for the AI age. Contents Preface Part I: The Problem · Maths v. Maths · Why Should Everyone Learn Maths? · Maths and Computation in Today's World · The 4-Step Maths/Computational Thinking Process · Hand Calculating: Not the Essence of MathsPart II: The Fix · "Thinking" Outcomes · Defining the Core Computational Subject · New Subject, New Pedagogy? · What to Deliver? How to Build It?Part III: Achieving Change · Objections to Computer-Based Core Computational Learning · Roadmap for Change · The Beginning of the Story · Is Computation for Everything? · What's Surprised Me on This Journey So Far · Call to Action Appendices Index

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