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portada Agent-Based Target Detection in 3-Dimensional Environments
Type
Physical Book
Publisher
Language
English
Pages
52
Format
Paperback
Dimensions
27.9x21.6x0.4 cm
Weight
0.19 kg.
ISBN13
9781511568241

Agent-Based Target Detection in 3-Dimensional Environments

Naval Postgraduate School (Author) · Createspace · Paperback

Agent-Based Target Detection in 3-Dimensional Environments - Naval Postgraduate School

New Book Imported to South Africa
Delivery: 26 Oct - 06 Nov Shipping: 16 to 20 business days.
R 503
R 503

Synopsis "Agent-Based Target Detection in 3-Dimensional Environments"

Visual perception modeling is generally weak for game AI and computer generated forces (CGF), oragents, in computer games and military simulations. Several tricks and shortcuts are used in perceptual modeling.The results are, under certain conditions, umealistic behaviors that negatively effect user immersion in games andcall into question the validity of calculations in fine resolution military simulations. By determining what thecomputer-generated agent sees using methods similar to that used to generate the human players' screen view in 3-D virtual environments, we hope to present a method that can more accurately model human visual perception, specifically the major problem of a entity "hiding in plain sight".

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